![]() ![]() In contrast with dialogue, forms of indirect discourse, such as free indirect discourse or the narratorial reporting of a character’s speech, tend to demand more space for words. The reason for the popularity of the dialogue form in comics is at least partly related to medium-specific constraints and affordances that encourage its use and, concomitantly, restrict the employment of more indirect forms of speech and thought representation. ![]() Perhaps paradoxically, dialogue scenes may be more distinguishable when their use is more restricted, for instance, in comics when action is predominant and only occasionally interrupted by a scene of talk or when first-person verbal narration is predominant, as in autobiographical comics that occasionally lapse into dialogue. A character who speaks his thoughts aloud when apparently nobody is listening is a much-used convention, and many comics, for instance, ‘talking heads’ or humoristic comic strips that deliver a verbal gag, focus on speaking. In fact, dialogue is such a central feature in the medium that it may sometimes be difficult to think of it as a distinct element. In Italian, famously, the word fumetto-the word for a speech or thought balloon-also refers to the art form itself, whether in the form of a comic strip or a comic book. The speech balloon, a favoured visual symbol for voice and utterance in the medium since the mid-twentieth century, has become a symbol for comics. Republished via CC BY-NC-ND.Ĭonversation is a basic element in the medium of comics, where much of the narrative appeal is derived from the interplay between dialogue and action. Perhaps paradoxically, dialogue scenes may be more distinguishable when their use is more restricted, for instance, in comics when action is predominant and only occasionally interrupted by a scene of talk or when first-person verbal narration is predominant, as in autobiographical comics that occasionally lapse into dialogue. A character who speaks his thoughts aloud when apparently nobody is listening is a much-used convention, and many comics, for instance, ‘talking heads’ or humoristic comic strips that deliver a verbal gag, focus on speaking. The speech balloon, a favoured visual symbol for voice and utterance in the medium since the mid-twentieth century, has become a symbol for comics. Abstract by author: Conversation is a basic element in the medium of comics, where much of the narrative appeal is derived from the interplay between dialogue and action. From The Narratology of Comic Art (Routledge, 2017) by Kai Mikkonen. ![]()
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